Taking the 3D plunge

As more networks enter the 3D fray, more producers are also taking the plunge and working to create content for the burgeoning medium. But the road to making 3D programming can be fraught with bumps and detours, and many of them can prove costly.
March 1, 2011

As more networks enter the 3D fray, more producers are also taking the plunge and working to create content for the burgeoning medium. But the road to making 3D programming can be fraught with bumps and detours, and many of them can prove costly.

Realscreen

Unlock this article right now

Create an account for FREE to unlock articles and receive Realscreen Daily.

Get access now

Already have an account/getting our newsletter? Sign in here
About The Author
Barry Walsh is editor-in-chief and content director for Realscreen, and has served as editor of the publication since 2009. With a career in entertainment media that spans two decades, prior to Realscreen, he held the associate editor post for now defunct sister publication Boards, which focused on the advertising and commercial production industries. Before Boards, he served as editor of Canadian Music Network, a weekly music industry trade, and as music editor for HMV.com. As content director, he also oversees the development of content for the brand's market-leading events, the Realscreen Summit and Realscreen West, as well as new content initiatives.

Menu

Search